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Ontario Tech acknowledges the lands and people of the Mississaugas of Scugog Island First Nation.

We are thankful to be welcome on these lands in friendship. The lands we are situated on are covered by the Williams Treaties and are the traditional territory of the Mississaugas, a branch of the greater Anishinaabeg Nation, including Algonquin, Ojibway, Odawa and Pottawatomi. These lands remain home to many Indigenous nations and peoples.

We acknowledge this land out of respect for the Indigenous nations who have cared for Turtle Island, also called North America, from before the arrival of settler peoples until this day. Most importantly, we acknowledge that the history of these lands has been tainted by poor treatment and a lack of friendship with the First Nations who call them home.

This history is something we are all affected by because we are all treaty people in Canada. We all have a shared history to reflect on, and each of us is affected by this history in different ways. Our past defines our present, but if we move forward as friends and allies, then it does not have to define our future.

Learn more about Indigenous Education and Cultural Services

UOIT launches new Communication and Digital Media Studies website

Communication and Digital Media Studies thumbnail with social media icons

The University of Ontario Institute of Technology has launched a new website dedicated to its Communication and Digital Media Studies (CDMS) program.

The website includes information for prospective and current students, as well as faculty member profiles and research areas. Visit the Media hub section to explore several videos related to the program.

The CDMS program is offered through the university’s Faculty of Social Science and Humanities. Students explore the economic, political and cultural drivers and impacts of new communications technologies and digital media in society. The program prepares students to become big thinkers and professionals in this fast-growing field of inquiry and work by focusing on the roles, uses and effects of:

  • advertising
  • blogs
  • film
  • public relations
  • search engines
  • smartphones
  • social networking platforms
  • tablets
  • television
  • video games
  • wearables

Visit to learn more.